This detailed, hands-on guide provides the technical and conceptual information you wish to have to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll discover ways to create gestural interfaces for software, use motion capture for simple 3D character animation, 3D scanning for custom fabrication, and lots of other applications.
Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you the right way to build each project with reasonably priced off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You’ll learn basic skills with a purpose to enable you to pursue your own creative applications with Kinect.
- Create Kinect applications on Mac OS X, Windows, or Linux
- Track people with pose detection and skeletonization, and use blob tracking to detect objects
- Analyze and manipulate point clouds
- Make models for design and fabrication, the use of 3D scanning technology
- Use MakerBot, RepRap, or Shapeways to print 3D objects
- Delve into motion tracking for animation and games
- Build a simple robot arm that may imitate your arm movements
- Discover how skilled artists have used Kinect to build fascinating projects